On a stock T75 you wont be able to reach such speed. But if you really want to, you will have to edit the game files to mod the engine power. Does Cement Mixer reach 300mph in reality No, then they shouldnt ingame. Id like to remember this is vehicle simulator. For more information check out the documentation.Īs of January 1st 2017, ReShade is open sourced under the terms and conditions of the BSD 3-clause license! You can help development with your own contributions via the official GitHub repository. Also, manual transmission has nothing to do with the T75 reaching 300mph. ReShade 5.0 introduced a powerful add-on API that makes it possible to write add-ons for both ReShade and the games it is used with. Write your shaders just once, they'll work everywhere, regardless of your target being Direct3D or OpenGL: ReShade takes care of compiling them to the right shader model and language (HLSL, GLSL or SPIR-V). The syntax is based on HLSL, adding useful features designed for developing post-processing effects: Define and use textures right from the shader code, render to them, change renderstates, retrieve color and depth data, request custom values like timers or key states. ReShade features its very own shading language and compiler, called ReShade FX. NET Framework 4.6.2 or higher installed is required. This mod is only for fun, therefore it obviously does not act like the one in real life. This is the 9-Speed Automatic Transmission based on the Mercedes' 9G-Tronic automatic transmission. ReShade supports all of Direct3D 9, Direct3D 10, Direct3D 11, Direct3D 12, OpenGL and Vulkan.Ī computer with Windows 7 SP1, 8.1, 10 or 11 and. Updates (10) Reviews (3) Version History.
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